![]() In the interview, he stated that the problem is "vastly overblown and overstated" by people who "don't understand, frankly, this industry". This link between violent video games and antisocial behavior was denied by the president of the Interactive Digital Software Association in 2005 in a PBS interview. Other research argues that there are no such effects of violent video games. Some research finds that violent video game use is correlated with, and may cause, increases in aggression and decreases in prosocial behavior. The 1999 Columbine High School massacre created a moral panic around video games, spurring research to see if violent video games lead to aggressive behaviors in real life. Since the late 1990s, acts of violence have been highly publicized about beliefs that the suspect in the crime may have had a history of playing violent video games. The American Psychological Association states that while there is a well-established link between violent video games and aggressive behaviors, empirical research finds there is little to no evidence connecting violent behavior (extreme physical aggressive behavior) to video games. Studies have shown no connection between video games and violent behavior. ![]() Politicians, parents, and other activists have claimed that violence in video games can be tied to violent behavior, particularly in children, and have sought ways to regulate the sale of video games. Since their inception in the 1970s, video games have often been criticized by some for violent content. ( Learn how and when to remove this template message) ( November 2022) ( Learn how and when to remove this template message) Please help by editing the article to make improvements to the overall structure. This article may be in need of reorganization to comply with Wikipedia's layout guidelines. ![]()
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